Pages: [1] |
1. Your own missiles hitting your own ship... - in Test Server Feedback [original thread]
Yes, same here with Torp Golem. Missiles come back and hit the ship with no dmg ... maybe the missiles try to return to the bay ... erm ... launcher ...
- by Mike Forsite - at 2013.11.04 17:03:00
|
2. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
CCP WhiteNoiseTrash wrote: uhm. this is a weird issue. because we had some problems with client, speed of ship and so on - so I can't say if we'll make it for Rubicon. Right now it will just sound the same way. I would, if possible, have a spe...
- by Mike Forsite - at 2013.11.01 08:16:00
|
3. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
Sorry if i ask this a second time, but i don't read the complete post. Are you adjusting the warp sound samples (accelerate / decelerate) to the changed warp speeds? If i use a fast ship like a Covert Ops Frig in some situations i came out of warp...
- by Mike Forsite - at 2013.10.31 16:53:00
|
4. Moveme bot: No more skills for the Bastion module - in Test Server Feedback [original thread]
Captain' Kirk wrote: Romana Erebus wrote: The God of Eve have relieved us of the constant Maurader spam. Our prayers have been heard. Amen. try logging into tranquility if you're tired of constant maurader spam ... hmm...maybe she is...
- by Mike Forsite - at 2013.10.30 19:46:00
|
5. Bastion/Marauder Feedback - in Test Server Feedback [original thread]
OmarNu Lakshmit wrote: I like Marauder changes CCP brings us in Rubicon.! Like Bastion module much - now makes sense not to spend SIK for Deadspace modules - now fits works out perfect with T2 mods easy =)))) Just one thing wish to ask CCP to ...
- by Mike Forsite - at 2013.10.30 19:29:00
|
6. Moveme bot: No more skills for the Bastion module - in Test Server Feedback [original thread]
Maximus Aerelius wrote: Calm down, it's only the Test Server. 5 Days to retrain it with +5 Implants...whip that skill queue into action. @CCP Habakuk thanks for the hack and letting us get those skills in the first place. I managed to get them...
- by Mike Forsite - at 2013.10.29 06:51:00
|
7. Moveme bot: No more skills for the Bastion module - in Test Server Feedback [original thread]
You really can't be seriuos. I just finished this damn Skill this morning after 4 days waiting. This evening i logged in...bamm...all resetted again. If you don't want the people to test your modules and new things, than state this clearly. I for ...
- by Mike Forsite - at 2013.10.28 22:07:00
|
8. whats the point of using kronos when there is paladin? - in Test Server Feedback [original thread]
I've never used the Golem with CM's. Only got 4 Launchers and Defender kill a CM. That's why i use Torps, because they can't be "defended" ... That's my actual fitting on SiSi: Damage Control II Caldari Navy Ballistic Control System Caldari Na...
- by Mike Forsite - at 2013.10.16 21:08:00
|
9. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Vinyl 41 wrote: Hanna Cyrus wrote: After further testing the marauders, it seems to me, that the bastion thing work for two marauders ok, (Golem/Paladin) and for the others i have tested not so well. The Problem i see is that you can't give ...
- by Mike Forsite - at 2013.10.09 19:42:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |